App for UG@
Feb. 19th, 2012 11:06 pmPlayer Name: Ash Blaze/Knux
Personal LJ:
ashs_stash
AIM Contact: HyprKnux1
Character Name: Gentarou Kisaragi/Kamen Rider Fourze
Source Canon: Kamen Rider Fourze
Community Tag: Gentarou Kisaragi
Notes: Missions should come once Fourze is completed.
Background: http://kamenrider.wikia.com/wiki/Gentaro_Kisaragi
Personality: Of all the Riders in existance, Gentarou isn't the brightest tool in the shed. He dresses up like he's part of some gang and he seems to be the kind of guy who'd try to beat you up and steal your money. Instead, he's actually the nicest guy you'd meet. He has a big goal in life - to befriend everyone he meets. Actual befriending, not the Nanoha kind of way. The man will go out of his way to prove himself to others and will probably make himself look like a fool in the process. All he cares about, though, is making sure that he's friends with people. In the same vein, he also concerns himself with what people are going through and will intervine if he has to, even going to comical reasons. This is the reason why he's Fourze in the first place! He also has the ability to notice certain quirks about people. However, he also has the tendency to not notice certain things about people, such as Ryuusei running off to henshin into Meteor.
As mentioned, though, the man isn't smart. Despite being a fighter, he actually gets knocked around a lot. While his friends are incredibly bright, he's the guy who has a hard time with grade-level math. And for some reason, he believes different meanings of different phrases, such as when Shun called him "trash", he actually thought it meant "men among men". He's actually broken down in tears over the story of how Shun's life was and was so adamant that one of his teachers was a Zodiart, that he waited for her in her classroom already suited up as Fourze. If he's realized he's wronged someone, though, he will apologize profusely, like in the case of the aforementioned teacher - when he realized that the "switch" she was carrying was actually the switch to the fire alarm she broke in frustration, he quickly went into apology mode.
Despite his goofy appearances, his major kindheartedness and his scatterbrainedness, he's also a firm believer of being a hero of justice. Especially after taking up the moniker of Kamen Rider, he doesn't like the idea of people being pushed around and will stand up against those who'd bully others. He walks the straight and narrow and refuses to diverge from that path for any reason. When he fights, he shows a uniqueness in his fighting style - doing whatever the hell he wants. Where most Riders tend to have a plan and know how to fight a monster, Gentarou goes a different direction, flailing and failing until he stops and either starts to think or has someone tell him what to do. As well, he's also capable of being resourceful with what he has. He's turned weapons into impromptu shields, transportation devices into weapons and even combined different switches for maximum usage.
Capabilities and Resources:
(*REQUIRED* if you have a robot)
Robot Name: Kamen Rider Fourze
Robot Description: Kamen Rider Fourze's powers are derived from the Fourze Driver and the devices known as "Astro Switches" harnessing the power of Cosmic Energy. The Fourze Driver needs four Astro Switches placed into the Fourze Driver to work, in which Gentarou would flip the red switches and pull the main switch, transforming him into Kamen Rider Fourze. In this mode, Genatrou's strength, speed, agility and endurance is increased significantly, his jumping power aided by boosters on his suit. The suit is also capable of surviving in space and reentering the atmosphere. And crashlanding from falling from the atmosphere. Fourze's main finisher is the Rocket Rider Drill Kick, which has him initiate Drill's Limit Break while using Rocket Arm.
Fourze has 40 Astro Switches and he'll start off with the first 20. Amongst those is the Elek Switch. Activating the Elek Switch summons Billy The Rod and transforms Fourze into Kamen Rider Fourze Elek States. In this mode, Gen can use this form to initiate a number of finishers, mostly the Rider 10 Billion Volt Slash and Rider 10 Billion Volt Shoot, attacking his opponent with a powerful burst of electricity, though using it will knock him back into Base States form.
Fourze's also armed with the motorcycle known as ORB-40F Machine Massigler. Unlike most Rider cycles, this one is flight capable, though it has to use the Powerdizer machine to enable it. Launched by the Powerdizer, it's able to leave Earth's atmosphere, but not enough to allow Fourze to traverse into space.
For assistance, there's the aforementioned Powerdizer, an exosuit used as support for Kamen Rider Fourze. Though technically piloted by Shun Daimonji, it can be automatically controlled by remote and can also be used by other pilots. However, because of the incredible exertion one must use to pilot it, only physically strong people, such as Shun (a football player), can wield it and use it to its maximum usage. However, that doesn't mean anyone else can use it, it just means that people will be very exhausted (and possibly burned) by it. The machine has three modes - Robot, which is self-explanatory; Vehicle Mode, which allows it to travel great distances quicker than Robot Mode; and Tower Mode, which converts into a launch tower for Machine Massigler and is armed with missiles so it can juggle opponents airborne and into the path of the motorcycle.
Terrain Stats: (This is optional, but for those who have played SRW, this is a good way to give us a quick judge of how good your mech is overall. For those of you who haven't played the games, they are measured: --, D, C, B, A, S, with -- or D meaning it can't fight there at all and S being the best. Note that only upgrades tend to have an S unless they are entirely gimped or unusable in other areas.)
Land: A
Air: B
Sea: B
Space: S
(*REQUIRED* if you captain a flagship)
Flagship Name: (Uh... yeah)
Flagship Description: (Essentially the same as a robot description... except for a flagship instead. What abilities does it have? Does it have any special support capabilities? Is it intended to be used with specific units or kinds of units?)
Terrain Stats: (Same as above.)
Land:
Air:
Sea:
Space:
Upgrades: (if any) Will be added later
Job: (if any) Student and Member/Founder of the Kamen Rider Club
Suggested Event List: Will list when the lockout is over/series is over
Sample Post: http://testrun-box.livejournal.com/321710.html
Personal LJ:
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
AIM Contact: HyprKnux1
Character Name: Gentarou Kisaragi/Kamen Rider Fourze
Source Canon: Kamen Rider Fourze
Community Tag: Gentarou Kisaragi
Notes: Missions should come once Fourze is completed.
Background: http://kamenrider.wikia.com/wiki/Gentaro_Kisaragi
Personality: Of all the Riders in existance, Gentarou isn't the brightest tool in the shed. He dresses up like he's part of some gang and he seems to be the kind of guy who'd try to beat you up and steal your money. Instead, he's actually the nicest guy you'd meet. He has a big goal in life - to befriend everyone he meets. Actual befriending, not the Nanoha kind of way. The man will go out of his way to prove himself to others and will probably make himself look like a fool in the process. All he cares about, though, is making sure that he's friends with people. In the same vein, he also concerns himself with what people are going through and will intervine if he has to, even going to comical reasons. This is the reason why he's Fourze in the first place! He also has the ability to notice certain quirks about people. However, he also has the tendency to not notice certain things about people, such as Ryuusei running off to henshin into Meteor.
As mentioned, though, the man isn't smart. Despite being a fighter, he actually gets knocked around a lot. While his friends are incredibly bright, he's the guy who has a hard time with grade-level math. And for some reason, he believes different meanings of different phrases, such as when Shun called him "trash", he actually thought it meant "men among men". He's actually broken down in tears over the story of how Shun's life was and was so adamant that one of his teachers was a Zodiart, that he waited for her in her classroom already suited up as Fourze. If he's realized he's wronged someone, though, he will apologize profusely, like in the case of the aforementioned teacher - when he realized that the "switch" she was carrying was actually the switch to the fire alarm she broke in frustration, he quickly went into apology mode.
Despite his goofy appearances, his major kindheartedness and his scatterbrainedness, he's also a firm believer of being a hero of justice. Especially after taking up the moniker of Kamen Rider, he doesn't like the idea of people being pushed around and will stand up against those who'd bully others. He walks the straight and narrow and refuses to diverge from that path for any reason. When he fights, he shows a uniqueness in his fighting style - doing whatever the hell he wants. Where most Riders tend to have a plan and know how to fight a monster, Gentarou goes a different direction, flailing and failing until he stops and either starts to think or has someone tell him what to do. As well, he's also capable of being resourceful with what he has. He's turned weapons into impromptu shields, transportation devices into weapons and even combined different switches for maximum usage.
Capabilities and Resources:
(*REQUIRED* if you have a robot)
Robot Name: Kamen Rider Fourze
Robot Description: Kamen Rider Fourze's powers are derived from the Fourze Driver and the devices known as "Astro Switches" harnessing the power of Cosmic Energy. The Fourze Driver needs four Astro Switches placed into the Fourze Driver to work, in which Gentarou would flip the red switches and pull the main switch, transforming him into Kamen Rider Fourze. In this mode, Genatrou's strength, speed, agility and endurance is increased significantly, his jumping power aided by boosters on his suit. The suit is also capable of surviving in space and reentering the atmosphere. And crashlanding from falling from the atmosphere. Fourze's main finisher is the Rocket Rider Drill Kick, which has him initiate Drill's Limit Break while using Rocket Arm.
Fourze has 40 Astro Switches and he'll start off with the first 20. Amongst those is the Elek Switch. Activating the Elek Switch summons Billy The Rod and transforms Fourze into Kamen Rider Fourze Elek States. In this mode, Gen can use this form to initiate a number of finishers, mostly the Rider 10 Billion Volt Slash and Rider 10 Billion Volt Shoot, attacking his opponent with a powerful burst of electricity, though using it will knock him back into Base States form.
Fourze's also armed with the motorcycle known as ORB-40F Machine Massigler. Unlike most Rider cycles, this one is flight capable, though it has to use the Powerdizer machine to enable it. Launched by the Powerdizer, it's able to leave Earth's atmosphere, but not enough to allow Fourze to traverse into space.
For assistance, there's the aforementioned Powerdizer, an exosuit used as support for Kamen Rider Fourze. Though technically piloted by Shun Daimonji, it can be automatically controlled by remote and can also be used by other pilots. However, because of the incredible exertion one must use to pilot it, only physically strong people, such as Shun (a football player), can wield it and use it to its maximum usage. However, that doesn't mean anyone else can use it, it just means that people will be very exhausted (and possibly burned) by it. The machine has three modes - Robot, which is self-explanatory; Vehicle Mode, which allows it to travel great distances quicker than Robot Mode; and Tower Mode, which converts into a launch tower for Machine Massigler and is armed with missiles so it can juggle opponents airborne and into the path of the motorcycle.
Terrain Stats: (This is optional, but for those who have played SRW, this is a good way to give us a quick judge of how good your mech is overall. For those of you who haven't played the games, they are measured: --, D, C, B, A, S, with -- or D meaning it can't fight there at all and S being the best. Note that only upgrades tend to have an S unless they are entirely gimped or unusable in other areas.)
Land: A
Air: B
Sea: B
Space: S
(*REQUIRED* if you captain a flagship)
Flagship Name: (Uh... yeah)
Flagship Description: (Essentially the same as a robot description... except for a flagship instead. What abilities does it have? Does it have any special support capabilities? Is it intended to be used with specific units or kinds of units?)
Terrain Stats: (Same as above.)
Land:
Air:
Sea:
Space:
Upgrades: (if any) Will be added later
Job: (if any) Student and Member/Founder of the Kamen Rider Club
Suggested Event List: Will list when the lockout is over/series is over
Sample Post: http://testrun-box.livejournal.com/321710.html